Skip to content
XIAOANBATHE EVERYDAY PLAY CLUB

RULES & PRACTICE

How to Play Visual Memory

Play Visual Memory ↗

THE PLAYBOOK · XIAOANBA

How to play Visual Memory

Open Visual Memory, check the instructions and begin a round. Select every square that was shown. Selecting an unshown square ends the session. Choose a clear next step rather than rushing through the instructions. Compare the starting position with the example in the Guide. Choose a clear next step rather than rushing through the instructions.

A careful first round

Before your first action, say what you are trying to achieve. Then compare the result with the goal. Use the example to check your reasoning.

Your goal

Select every square that was shown. Selecting an unshown square ends the session. Keep that objective in view throughout the round. Review the board or playing area as it changes.

Step by step

  1. Start a round and watch the highlighted cells.
  2. Wait until the board hides the pattern.
  3. Select the positions you remember; order does not matter.
  4. Complete the pattern to advance.

Controls

Use the on-screen controls with a mouse or touch. On a smaller screen, keep the active part of the board within view. Read the example below alongside these instructions.

A useful example

If the four corner squares were shown, select those four corners in any order. Focus on why the action is allowed, not only its outcome. Verify the rule before continuing.

Watch out for this

Unlike Sequence Memory, this game does not require the original order. Read the feedback to see why an action did not have the expected result. Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round.

Common questions

What is the goal of Visual Memory?

The key detail is this: Select every square that was shown. Selecting an unshown square ends the session.

How do I control Visual Memory?

Here is the relevant explanation: Use the on-screen controls with a mouse or touch.

While reading the Guide, what example helps explain Visual Memory?

Here is the relevant explanation: If the four corner squares were shown, select those four corners in any order.

Before I begin, what should I watch out for in Visual Memory?

Here is the relevant explanation: Unlike Sequence Memory, this game does not require the original order.

Before I begin, what format does Visual Memory offer?

Keep this in mind: Play using the solo mode shown on this page. Read the controls before starting a new round.

For my first round, which play mode does Visual Memory use?

The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

Play More Games (opens in a new tab)