THE PLAYBOOK · XIAOANBA
How to play Nurikabe
Bring your attention to one round of Nurikabe. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Use the example below to understand a decision. Keep the instructions close while learning this activity. Use the example below to understand a decision.
Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.
A useful comparison
Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board. Make the next step deliberately.
Your goal
Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Read that aim before choosing your first action. Notice how the game responds to your input.
Step by step
- Shade sea squares and leave islands white.
- Every island contains exactly one clue.
- Different islands cannot meet along an edge.
- Check puzzle verifies sizes, connectivity and forbidden sea blocks.
Controls
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Keep the playing area visible while using these controls. Contact us with the game and device if a control does not respond.
A useful example
An island labelled 1 is already complete, so its edge neighbours must be sea. Focus on why the action is allowed, not only its outcome. Take a moment to compare.
Watch out for this
Two numbered islands may not merge into one. Take a moment to reassess the position before continuing. Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board.
Common questions
On this playing page, what is the goal of Nurikabe?
The key detail is this: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.
For this browser game, how do I control Nurikabe?
Here is the relevant explanation: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
On this playing page, what example helps explain Nurikabe?
Here is the relevant explanation: An island labelled 1 is already complete, so its edge neighbours must be sea.
As a new player, what should I watch out for in Nurikabe?
For clarity: Two numbered islands may not merge into one.
On this playing page, what format does Nurikabe offer?
Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.
When I return, which play mode does Nurikabe use?
The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.